Updated UI!
MexCube » Devlog
Hello Everybody!
This evening I put some basic ideas that I have scribbled down throughout the day into action!
Up first we have a new basic UI design which I plan to refine over the following weeks! The UI can be broken up into 3 basic sections
- The health & power-up bar: Located at the top left of the screen. They show your remaining health & power-up time respectfully.
- Coin/Score Counter: Located at the top right of the screen. Currently it essentially tracks the amount of coins you have picked up, but I plan to add other ways to gain points. As of now, I don't know what I want to do with points, but some of my ideas have included using it as some form as currency to buy "upgrades" to your players stats, or having it when the player gains a certain amount, they gain another life!
- Life Counter: Finally the last addition to the game is the life counter. Essentially the amount of respawns you have available before being forced to redo the entire area (or until the last checkpoint, whichever is less)
Some other changes include a tonne of major bug fixes, and internal reorganization of files to help with future development!
Files
windows indev 61 MB
Version 2 May 30, 2018
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MexCube
MexCube is a 2.5D physics puzzle platformer
Status | Prototype |
Publisher | |
Author | Lukas Olson |
Genre | Platformer, Adventure |
Tags | 2.5d-platformer, brother, cube, evil-twin, Funny, girlfriend, mex, Puzzle-Platformer, save |
Languages | English |
Accessibility | Configurable controls |
More posts
- Wallow Nem, New textures, New Puzzles, & Bug Fixes!Jul 18, 2018
- Mallow Men, Full Controller Support, & More!Jul 07, 2018
- New MenusJun 08, 2018
- New Coin ModelJun 02, 2018
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